Baby Alive Season 02
Responsible for Gordon (modelling and shading) - One of the new characters for this season.

Responsible for Gordon (modelling and shading) - One of the new characters for this season.

Gordon Turnaround

Gordon Turnaround

Responsible for all characters and the environment (modelling and shading). Paint splashes done by another artist.

Responsible for all characters and the environment (modelling and shading). Paint splashes done by another artist.

Responsible for all characters and the environment (modelling and shading). Pile of chocolate eggs done by another artist.

Responsible for all characters and the environment (modelling and shading). Pile of chocolate eggs done by another artist.

Responsible for all characters and the environment (modelling and shading). Paint splashes done by another artist.

Responsible for all characters and the environment (modelling and shading). Paint splashes done by another artist.

Responsible for all characters and the environment (modelling and shading). Some environmental props done by another artist.

Responsible for all characters and the environment (modelling and shading). Some environmental props done by another artist.

Responsible for all characters and the environment (modelling and shading). The dog bed and some environmental props done by another artist.

Responsible for all characters and the environment (modelling and shading). The dog bed and some environmental props done by another artist.

Responsible for all characters and the environment (modelling and shading).

Responsible for all characters and the environment (modelling and shading).

Baby Alive Season 02

Our first project being made with Unreal Engine 5. I worked as the Asset Lead on this project, working mainly on new characters and updating our shaders and workflows to the new engine.

More artwork